CreateRenderList * CreateRenderList
(
std::string _name
)
Public function of the Epee Engine Class
Description:
Creates and returns a pointer to the newly create RenderList
This need to be called be for referencing RenderList in Sprocket Configuration Files.
By default the Epee Engine creates on for you called default.
Arguments:
Required:
std::string _name
Name of the RenderList
Can not be Current this name is reserved to reference the current running render list
This name is used to find the render list later with FindRenderList
It should also be unique
Return Value:
returns a pointer to the newly created RenderList if creation fails a NULL pointer is returned