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FadeInSound

bool FadeInSound( Sound * _pSound, int _ms )

Public function of the Epee Engine Class

Description: fades in the channel that the sound is assigned to and thus fades in the sound in _ms milliseconds

Arguments:

Required:
Sound * _pSound
Sound object to fade in

int _ms
time in milliseconds to fade in the sound

Return Value:
returns true on successes, false otherwise

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Page last modified on April 09, 2007, at 12:55 PM