There are two overloaded funtions of the FadeOutSound function
bool FadeOutSound(
Sound * _pSound,
int _ms
);
Public function of the Epee Engine Class
Description:
fades out the channel that the sound is assigned to and thus fades out the sound in _ms milliseconds
Arguments:
Required:
Sound * _pSound
Sound object to fade out
int _ms
time in milliseconds to fade out the sound
Return Value:
returns true on successes, false otherwise
other version of the funtion
bool FadeOutSound(
int _Channel,
int _ms
)
Public function of the Epee Engine Class
Description:
fades out a channel in _ms milliseconds
this fade out all sound associated with _Channel
Arguments:
Required:
int _Channel
channel to fade out
int _ms
time in milliseconds to fade out the channel
Return Value:
returns true on successes, false otherwise