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IsSoundPlaying

bool IsSoundPlaying(Sound *_pSound)

Public function of the Epee Engine Class

Description:
Checks to see if the sound _pSound is playing

Arguments:

Required:
Sound * _pSound
Sound object to check

Return Value:
returns true if the channel associated with _pSound is playing.
returns false otherwise

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Page last modified on April 09, 2007, at 01:15 PM