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PlaySoundNow

bool PlaySoundNow(Sound * _pSound)

Public function of the Epee Engine Class

Description:
plays a sound pointed to by _pSound

Arguments:

Required:

Sound * _pSound
Pointer to the sound object to play.
The sound object does not need to be in the sound list for this function to work

Return Value:
returns true on successes, false otherwise

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Page last modified on April 04, 2007, at 05:14 PM