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StopSoundNow

There are two overloaded funtions of the StopSoundNow function

bool StopSoundNow(Sound * _pSound)

Public function of the Epee Engine Class

Description:
Stops sounds playing on channel that _Sound is assigned to

Notes:
Same as calling FadeOutSound(_pSound,0)

Arguments:

Required:
Sound * _pSound
Sound object to stop playing

Return Value:
returns true on successes, false otherwise

Other version

bool StopSoundNow(int _Channel)

Public function of the Epee Engine Class

Description:
stop all sounds playing on _Channel

Notes:
Same as calling FadeOutSound( _Channel,0)

Arguments:

Required:
int _Channel
channel to stop

Return Value:
returns true on successes, false otherwise

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Page last modified on April 09, 2007, at 01:14 PM