Help Docs for wiki writers: |
Setup /
VisualStudios6Now we are going to add the lib and header files to our project Open Visual studios 6 and create a new Win32 Application Project. Save it under the SDLProject folder that you have created. On the next window select empty project and click finished, then ok. Select the Project->Setting menu Now it is time to add the libraries to the Object/library modules text field SDLmain.lib sdl.lib SDL_mixer.lib sdlgfx.lib SDL_image.lib SDL_ttf.lib if you are using the Epee Engine version .331 opengl preview add the following line in front of kernel32.lib opengl32.lib glu32.lib SDLmain.lib sdl.lib SDL_mixer.lib SDL_image.lib SDL_ttf.lib TinyXML can be added to you project in two ways eaher by adding the lib to your project or adding the source files to your project. Now change the Settings pull down menu to Win32 Release go back and do steps 1-7 after that click ok Now if you want to add tinyxml by add the sorce to you project follow the followng steps 1) Select Project->add to project->files andd add the following files tinystr.h tinyxml.h tinystr.cpp tinyxml.cpp tinyxmlerror.cpp tinyxmlparser.cpp and then add EpeeEngine.cpp and EpeeEngine.h now create a new cpp file add to you project and you are ready to write you code |